Michael Biggar Headshot

Michael Biggar

Hey, I’m Michael Biggar. I’m a computer science student at MSU who enjoys building things that people can interact with, whether that’s a unique game mechanic or a web app that solves a problem. I’ve worked with C++, Python, Java, SQL, HTML/CSS, Bash, and I use Git daily. Recently, I’ve been diving deeper into graphics programming with Direct3D 11, building games in Unity, and working on full-stack projects with Flask, JavaScript, and Google Cloud. I like figuring things out. Sometimes that means wiring up a rendering pipeline. Other times it means designing a backend that can handle real use without falling over. Either way, I enjoy the challenge. Outside of programming, I stay active, I used to wrestle competitively, spend time with my fraternity brothers at Triangle, and play or build games whenever I get the chance. I’m always experimenting with new ideas and projects, mostly because I enjoy learning and seeing what I can build next.

Fun Fact

My favorite game is The Legend of Zelda Breath of the Wild.

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